The Aethervale

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monster

Clockwork Dragon

Clockwork Dragon
Stat Block
CR 17
Reveal Stat Block
Armor Class
20
Hit Points
250
Speed
40 ft., fly 80 ft.
str
26
dex
10
con
24
int
3
wis
12
cha
12
str
26
+8
dex
10
+0
con
24
+7
int
3
-4
wis
12
+1
cha
12
+1

Senses darkvision 120 ft., blindsight 60 ft., passive Perception 11

Languages Draconic (understands)

Traits

Damage Threshold.The dragon has a damage threshold of 10.
Immutable Form.The dragon is immune to any spell or effect that would alter its form.

Actions

Multiattack.The dragon makes three attacks: one with its bite and two with its claws.
Bite.Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.
Steam-Breath (Recharge 5-6).The dragon exhales steam in a 60-foot cone. Each creature in the area must make a DC 21 Dexterity saving throw, taking 33 (6d10) fire damage and 33 (6d10) bludgeoning damage on a failed save.

Tactics

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Ecology

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Ecology

Clockwork Dragons are colossal mechanical constructs built in the likeness of ancient dragons, used as the ultimate defense units for pre-cataclysm facilities like the Sunken Foundry. They are powered by massive, internal Aether-reactors and possess a limited artificial intelligence that prioritizes the elimination of "unauthorized organic matter."

Combat Mechanics

The Dragon features a "Steam-Breath" attack (a 60-foot cone dealing half fire and half bludgeoning damage) and can use its massive mechanical wings to create powerful gusts of wind that knock creatures prone. It is immune to most conditions (exhaustion, poisoned, charmed, etc.) and has a "Damage Threshold" of 10, meaning it ignores any single instance of damage of 10 or less.

Loot

The heart of the construct is a "Dragon-Sized Aether-Core." This is a legendary power source that can be used to power a small airship, a city block, or as a component for the most powerful Aether-weapons.