Cloaker Mutate

Cloaker Mutate
CR 10Large Aberration, Chaotic Neutral
Reveal Stat Block
Armor Class
14 (natural armor)Hit Points
143 (22d10 + 22)Speed
10 ft., fly 30 ft.str
19
+4
dex
15
+2
con
12
+1
int
18
+4
wis
13
+1
cha
11
+0
Traits
Avoidance.If the mutate is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Light Sensitivity.While in bright light, the mutate has disadvantage on attack rolls.
Actions
Multiattack.The mutate makes one Corpse Swipe attack and two Tail attacks, or it makes four Tail attacks.
Corpse Swipe.mw 8 to hit, reach 5 ft., one target. ({@damage 3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a 16 Constitution saving throw or have the poisoned condition for 1 minute. While poisoned in this way, a creature can't regain hit points.
Tail.mw 8 to hit, reach 10 ft., one target. ({@damage 2d8 + 4) slashing damage.