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monster

Chwinga Astronaut

Chwinga Astronaut
Chwinga Astronaut
CR 0
Tiny Elemental, Neutral
Reveal Stat Block
Armor Class
15
Hit Points
7 (3d4)
Speed
20 ft., swim 20 ft., climb 20 ft.
str
1
-5
dex
20
+5
con
10
+0
int
14
+2
wis
16
+3
cha
16
+3

Traits

Evasion.When the chwinga is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails, provided it isn't incapacitated.
Unusual Nature.The chwinga doesn't require air, food, or drink. When it dies, it turns into a tiny pile of moondust, a cloud of glittering spores, a statuette resembling its former self, a chunk of ice, or a sponge shaped like a dodecahedron (DM's choice).

Actions

Magical Gift (1/Day).The chwinga targets a Humanoid it can see within 5 feet of itself. The target gains a supernatural charm|rewards|type=charm of the DM's choice. See chapter 7|DMG|7|Other Rewards for more information on supernatural charms.
Natural Shelter.The chwinga takes shelter inside a rock, a bush, a tree, or a natural source of fresh water in its space. The chwinga can't be targeted by any attack, spell, or other effect while it is magically protected in this way, and the shelter doesn't impair the chwinga's blindsight. The chwinga can use its action to emerge from a shelter. If its shelter is destroyed, the chwinga is forced out and appears in the shelter's space, but is otherwise unharmed.

Chwinga Astronaut

Chwingas that live in Wildspace usually dwell on habitable moons and asteroids, though they occasionally stow away on spelljamming ships or ride around on space guppies. Using its Magical Gift ability, a chwinga astronaut can bestow one of the following charms in place of those described in the chapter 7|DMG|7|Other Rewards.