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monster

Chaos Quadrapod

Chaos Quadrapod
Chaos Quadrapod
CR 4
Large Aberration, Chaotic Evil
Reveal Stat Block
Armor Class
14 (natural armor)
Hit Points
52 (7d10 + 14)
Speed
40 ft., climb 40 ft.
str
18
+4
dex
13
+1
con
15
+2
int
6
-2
wis
10
+0
cha
4
-3

Traits

Magic Resistance.The chaos quadrapod has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.The chaos quadrapod makes up to two tentacle attacks.
Tentacle.mw 6 to hit, reach 15 ft., one target. ({@damage 2d6 + 4) bludgeoning damage. If the target is a creature, it is grappled (escape 14). Until this grapple ends, the target is restrained. The chaos quadrapod can grapple no more than two targets at a time.
Chaos Cloud (Recharges after a Short or Long Rest).The chaos quadrapod shoots forth a knot of roiling ethereal light that explodes at a point it can see within 60 feet of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a 14 Charisma saving throw or be stunned until the end of its next turn.

Chaos Quadrapod

A cluster of four suckered tentacles with a pulsing mass of ethereal light as its central body, the chaos quadrapod is a creature of the Far Realm, and it channels the anarchic power of that plane as it destroys all in its path. The quadrapod ambulates by flinging its mucus-covered tentacles out and dragging itself along, creating a horrid slurping sound as it advances relentlessly toward its prey.