The Aethervale

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monster

Champion

Champion
Champion
CR 9
Medium Humanoid (any race), Any Alignment
Reveal Stat Block
Armor Class
18 ({@item plate armor|phb})
Hit Points
143 (22d8 + 44)
Speed
30 ft.
str
20
+5
dex
15
+2
con
14
+2
int
10
+0
wis
14
+2
cha
12
+1

Traits

Indomitable (2/Day).The champion rerolls a failed saving throw.
Second Wind (Recharges after a Short or Long Rest).As a bonus action, the champion can regain 20 hit points.

Actions

Multiattack.The champion makes three attacks with its greatsword or its shortbow.
Greatsword.mw 9 to hit, reach 5 ft., one target. ({@damage 2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if the champion has more than half of its total hit points remaining.
Shortbow.rw 6 to hit, range 80/320 ft., one target. ({@damage 1d6 + 2) piercing damage, plus 7 (2d6) piercing damage if the champion has more than half of its total hit points remaining.

Champion

Champions are mighty warriors who honed their fighting skills in wars or gladiatorial pits. To soldiers and other people who fight for a living, champions are as influential as nobles, and their presence is courted as a sign of status among rulers.