The Aethervale

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monster

Cambion

Cambion
Cambion
CR 5
Medium Fiend, Neutral Evil
Reveal Stat Block
Armor Class
19
Hit Points
105 (14d8 + 42)
Speed
30 ft., fly 60 ft.
str
18
+4
dex
18
+4
con
16
+3
int
14
+2
wis
12
+1
cha
16
+3

Actions

Multiattack.The cambion makes two attacks, using Claw or Fire Ray in any combination.
Claw.m 7, reach 5 ft. ({@damage 1d8 + 4) Slashing damage plus 7 (2d6) Fire damage.
Fire Ray.r 7, range 120 ft. ({@damage 3d6 + 3) Fire damage.

Cambion

Cambion

Mortal Infused with Fiendish Might

Cambions are former mortals corrupted by fiendish power or possessed by insidious forces. While tieflings are free-willed individuals with a hint of fiendish ancestry, cambions are inherently tied to or remade by the wicked magic of the Lower Planes.

Many cambions serve the malevolent forces that are the source of their powers. Others seek to claim the might of whatever created them or to seize otherworldly powers of their own. Among the most notorious of such cambions is Iuz, a villain who became an evil demigod and whose villainous nation threatens the Free City of Greyhawk on Oerth.

Cambions come into being in disparate ways. Roll on or choose a result from the Cambion Origins table to determine the source of a cambion's fiendish might.

It seems that I must do everything myself, since I have only fools for servants. Clearly disappointment must ever be the price of divinity.