The Aethervale

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monster

Broom of Animated Attack

Broom of Animated Attack
Broom of Animated Attack
CR 1/4
Small Construct, Unaligned
Reveal Stat Block
Armor Class
15 (natural armor)
Hit Points
17 (5d6)
Speed
fly 50 ft. (hover)
str
10
+0
dex
17
+3
con
10
+0
int
1
-5
wis
5
-3
cha
1
-5

Traits

Constructed Nature.An animated object doesn't require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.
Antimagic Susceptibility.The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance.While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.

Actions

Multiattack.The broom makes two melee attacks.
Broomstick.mw 5 to hit, reach 5 ft., one target. ({@damage 1d4 + 3) bludgeoning damage.
Reactions.Reactions the creature can take:
Animated Attack.If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll.

Broom of Animated Attack

A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it.

Flying Broom

Some brooms of animated attack allow their creators to ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can (see chapter 7, 'Treasure,' of the Dungeon Master's Guide).