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monster

Bandit Crime Lord

Bandit Crime Lord
Bandit Crime Lord
CR 11
Small Humanoid, Neutral
Reveal Stat Block
Armor Class
17
Hit Points
169 (26d8 + 52)
Speed
30 ft.
str
10
+0
dex
20
+5
con
14
+2
int
18
+4
wis
14
+2
cha
15
+2

Traits

Evasion.If the bandit is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the bandit instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the Incapacitated|XPHB condition.

Actions

Multiattack.The bandit makes three attacks, using Scimitar or Pistol in any combination.
Scimitar.m 9, reach 5 ft. ({@damage 2d6 + 5) Slashing damage plus 14 (4d6) Poison damage.
Pistol.r 9, range 30/90 ft. ({@damage 1d10 + 5) Piercing damage plus 14 (4d6) Poison damage.