The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Auril (First Form)

Auril (First Form)
Auril (First Form)
CR 9
Medium Monstrosity, Neutral Evil
Reveal Stat Block
Armor Class
13
Hit Points
95 (10d8 + 50)
Speed
30 ft., fly 60 ft.
str
14
+2
dex
16
+3
con
21
+5
int
24
+7
wis
26
+8
cha
28
+9

Traits

Divine Being.Auril can't be surprised and can't be changed into another form against her will.
Divine Rejuvenation.When Auril drops to 0 hit points, her body turns to slush and melts away. Auril instantly reappears in her Auril (second form)|IDRotF|second form, in an unoccupied space within 60 feet of where her first form disappeared. Her initiative count doesn't change.
Legendary Resistance (2/Day in This Form).If Auril fails a saving throw, she can choose to succeed instead.
Magic Resistance.Auril has advantage on saving throws against spells and other magical effects.
Unusual Nature.Auril doesn't require air, food, drink, or sleep.

Actions

Multiattack.Auril attacks twice with her talons.
Talons.mw 7 to hit, reach 5 ft., one target. ({@damage 1d8 + 3) piercing damage plus 3 (1d6) cold damage.
Touch of Frost.ms 13 to hit, reach 5 ft., one creature. ({@damage 3d8) cold damage, and the target can't take reactions until the start of its next turn.
Chromatic Orb.rs 13 to hit, range 90 ft., one creature. ({@damage 3d8) cold damage.
Legendary Actions.The creature can take 3 legendary actions...
Talons.Auril attacks once with her talons.
Teleport.Auril teleports to an unoccupied space she can see within 30 feet of her.
Touch of Frost (Costs 2 Actions).Auril uses Touch of Frost.