The Aethervale

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monster

Animated Object (Large)

Animated Object (Large)
Animated Object (Large)
CR Unknown
Large Construct, Unaligned
Reveal Stat Block
Armor Class
10 (natural armor)
Hit Points
50
Speed
30 ft.
str
14
+2
dex
10
+0
con
10
+0
int
3
-4
wis
3
-4
cha
1
-5

Traits

Animated.If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0. When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form. The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form.

Actions

Slam.mw 6 to hit, reach 5 ft., one target. ({@damage 2d10 + 2) bludgeoning damage.

Animated Object (Large)

A significant object like a door or a dining table, animated to serve a master's will. It moves with a clunky, unnatural grace, striking with heavy blows.