The Aethervale

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monster

Animated Object (Huge)

Animated Object (Huge)
Animated Object (Huge)
CR Unknown
Huge Construct, Unaligned
Reveal Stat Block
Armor Class
10 (natural armor)
Hit Points
80
Speed
30 ft.
str
18
+4
dex
6
-2
con
10
+0
int
3
-4
wis
3
-4
cha
1
-5

Traits

Animated.If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0. When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form. The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form.

Actions

Slam.mw 8 to hit, reach 5 ft., one target. ({@damage 2d12 + 4) bludgeoning damage.

Animated Object (Huge)

A massive inanimate object, such as a wagon or a statue, brought to life by powerful magic. It lumbers forward, crushing anything in its path with its sheer weight.