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monster

Animal Lord

Animal Lord
Animal Lord
CR 20
Medium Celestial, Neutral
Reveal Stat Block
Armor Class
19
Hit Points
323 (34d8 + 170)
Speed
60 ft., fly 60 ft. (hover), swim 60 ft.
str
24
+7
dex
25
+7
con
20
+5
int
19
+4
wis
23
+6
cha
22
+6

Traits

Animal Lordship.An animal lord represents a Forager, Hunter, or Sage (DM's choice), which determines certain traits in this stat block.
Legendary Resistance (4/Day).If the animal lord fails a saving throw, it can choose to succeed instead.
Lordly Presence.wis 20, any enemy that starts its turn in a 30-foot Emanation [Area of Effect]|XPHB|Emanation originating from the animal lord. The target suffers one of the following effects: {'type':'item','name':'Captivated (Forager Only)','entries':['The target has the Charmed|XPHB condition until the end of its next turn. While Charmed|XPHB, the target has the Incapacitated|XPHB condition.']} {'type':'item','name':'Fearful (Hunter Only)','entries':['The target has the Frightened|XPHB condition until the end of its next turn.']} {'type':'item','name':'Mired (Sage Only)','entries':['The target takes 10 (3d6) Psychic damage, and the target is magically bewildered until the end of its next turn. While bewildered, the target subtracts 1d4 from its saving throws.']}
Magic Resistance.The animal lord has Advantage|XPHB on saving throws against spells and other magical effects.

Actions

Multiattack.The animal lord makes two attacks, using Rend or Radiant Ray in any combination, and uses Animal Spirit.
Rend.m 13, reach 5 ft. ({@damage 2d6 + 7) Slashing damage plus 7 (2d6) Force damage.
Radiant Ray.r 12, range 120 ft. ({@damage 4d6 + 6) Radiant damage.
Animal Spirit.The animal lord conjures an animal spirit that strikes at a creature and then disappears. dex 20, one creature the animal lord can see within 120 feet. 28 ({@damage 4d10 + 6) Radiant damage. Half damage. {@actSaveSuccessOrFail One of the following effects occurs: {'type':'item','name':'Fortify (Forager Only)','entries':['The animal lord gains 20 Temporary Hit Points|XPHB.']} {'type':'item','name':'Marked as Prey (Hunter Only)','entries':['The animal lord has Advantage|XPHB on attack rolls against the target until the start of the animal lord's next turn.']} {'type':'item','name':'Pesky Swarm (Sage Only)','entries':['The target has Disadvantage|XPHB on attack rolls and ability checks until the end of its next turn.']}
Legendary Actions.The creature can take 3 legendary actions...
Feral Strike.The animal lord moves up to its Speed|XPHB without provoking Opportunity Attack|XPHB|Opportunity Attacks, and it makes one Rend attack.
Radiant Strike.The animal lord makes one Radiant Ray attack.

Animal Lord

Animal Lord

Immortal Regent of the Wild

Animal lords are the immortal spirits of legendary animals. They serve as the divine protectors of animals of their kind, and they appear as hybrids of humanoids and the animals they defend. They frequently change into giant, idealized versions of the animals they're associated with—albeit with glowing eyes. When contending with people, they sometimes appear as humanlike beings with subtle, animal-like features. No matter their appearance, animal lords exhibit the instincts and predilections of the animals they represent, tempered by their intellect and experience.

Most animal lords make their homes in the Beastlands, but they occasionally journey to the Feywild or other idyllic realms. They rarely travel to the Material Plane, making exceptions only when a world faces environmental disaster or droves of animals are otherwise in jeopardy.

Among the best-known animal lords are those that represent cats, hawks, lizards, and wolves, but animal lords exist for beasts of all types. Some animal lords even embody creatures that are rare or extinct on Material Plane worlds, like megafauna or dinosaurs. Using their divine might, animal lords can summon spectral animals, channel spiritual energy, and exhibit powers associated with one of three broad groups: foragers, hunters, or sages. These powers are tied to an animal lord's personality and traits associated with the creature it resembles. Roll on or choose results from the relevant Animal Lord Appearances table to inspire what creature an animal lord resembles.

While I don't deny the compliment, I assure you, I'm more akin to a god than a 'pretty kitty.'

You call yourself hunter, but your fear makes you smell like prey.