The Aethervale

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monster

Anarch

Anarch
Anarch
CR 1/4
Medium Humanoid (any race), Chaotic Neutral
Reveal Stat Block
Armor Class
13 ({@item hide armor|phb})
Hit Points
11 (2d8 + 2)
Speed
30 ft.
str
14
+2
dex
13
+1
con
12
+1
int
9
-1
wis
11
+0
cha
10
+0

Traits

Aggressive.As a bonus action, the anarch can move up to its speed toward a hostile creature it can see.
Siege Monster.The anarch deals double damage to objects and structures.

Actions

Spiked Club.mw 4 to hit, reach 5 ft., one target. ({@damage 1d8 + 2) piercing damage, or 7 (1d10 + 2) piercing damage if used with two hands.

Anarch

The rank-and-file members of the Gruul Clans, called anarchs, despise civilization and have sworn to tear down both its physical structures and its institutions. Anarchs scavenge everything, from the hide armor they wear to the weapons they wield. As they pick through the refuse of the rubblebelts, they sometimes come across magic items and other valuable treasures.