The Aethervale

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monster

Amphisbaena

Amphisbaena
Amphisbaena
CR 1/2
Medium Monstrosity, Unaligned
Reveal Stat Block
Armor Class
14
Hit Points
11 (2d8 + 2)
Speed
30 ft., swim 30 ft.
str
14
+2
dex
18
+4
con
12
+1
int
3
-4
wis
10
+0
cha
3
-4

Traits

Two Heads.The amphisbaena has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Actions

Multiattack.The amphisbaena makes two bite attacks.
Bite.mw 6 to hit, reach 5 ft., one target. ({@damage 1d4 + 4) piercing damage, and the target must make a 11 Constitution saving throw, taking 3 (1d6) poison damage on a failed save, or half as much damage on a successful one.

Amphisbaena

Found in Danger at Dunwater, these strange reptiles have a head at either end of their serpentine bodies, each one equipped with venomous fangs. To move, an amphisbaena uses one head to grip the neck of its other head, forming a hoop that rolls over the ground.