Multiattack.The assassin makes two Poison Blade attacks.
Poison Blade.mw,rw 7 to hit, reach 5 ft. or range 60 ft., one target. ({@damage 1d4 + 4) piercing damage plus 5 (1d10) poison damage.
Legendary Actions.The creature can take 3 legendary actions...
Cunning.The assassin escapes nonmagical restraints and ends the grappled condition on itself, then moves up to its speed without provoking opportunity attacks.
Stab (Costs 2 Actions).The assassin makes one Poison Blade attack.
Vanishing Escape (Costs 3 Actions).The assassin creates a sudden distraction, such as a cloud of disorienting smoke or flash of dazzling light, filling a 10-foot cube within 5 feet of the assassin. Each creature of the assassin's choice in that area takes 9 (2d8) psychic damage, and the assassin has the invisible condition. This invisibility lasts until the end of the assassin's next turn.
Reactions.Reactions the creature can take:
Uncanny Dodge.When an attacker the assassin can see hits the assassin with an attack, the assassin halves the attack's damage against it.