Alyxian the Dispossessed

Alyxian the Dispossessed
CR 13Medium Humanoid (human), Lawful Evil
Reveal Stat Block
Armor Class
15 ({@item leather armor|PHB}, {@item shield|PHB})Hit Points
153 (18d8 + 72)Speed
30 ft.str
19
+4
dex
15
+2
con
18
+4
int
13
+1
wis
14
+2
cha
20
+5
Traits
Divinely Blessed.Alyxian can't be surprised and can't be changed into another form against his will.
Legendary Resistance (2/Day).If Alyxian fails a saving throw, he can choose to succeed instead.
Special Equipment.Alyxian carries a magic dagger that he uses to make Stoneheart Dagger attacks. In the hands of creatures other than Alyxian, the dagger is nonmagical and has no special properties.
Actions
Multiattack.Alyxian makes two Spear attacks.
Spear.mw,rw 9 to hit, reach 5 ft. or range 20/60 ft., one target. ({@damage 1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage when used with two hands to make a melee attack, plus 9 (2d8) radiant damage.
Stoneheart Dagger.mw,rw 9 to hit, reach 5 ft. or range 20/60 ft., one target. ({@damage 3d4 + 4) force damage, and if the target is a creature, it must succeed on a 17 Constitution saving throw or become petrified as the dagger lodges itself in the target's body. While the dagger is lodged in the target, magic can't end the petrified condition on it and Alyxian can't make Stoneheart Dagger attacks. A creature within reach of the petrified target can use an action to try to remove the dagger, doing so with a successful 17 Strength check.
Legendary Actions.The creature can take 3 legendary actions...
Attack.Alyxian makes one Spear or Stoneheart Dagger attack.
Warrior's Stride.Alyxian moves up to his speed. This movement doesn't provoke opportunity attacks.
Ruidium Shard (Costs 2 Actions).A gem-sized shard of ruidium appears at a point Alyxian can see within 120 feet of himself and explodes. Each creature, other than Alyxian, in a 10-foot-radius sphere centered on that point must succeed on a 18 Charisma saving throw or gain 1 level of exhaustion. If a creature isn't suffering from ruidium corruption, it becomes corrupted when it fails the saving throw.
Reactions.Reactions the creature can take:
Parry.Alyxian adds 3 to his AC against one attack roll that would hit him. To do so, Alyxian must see the attacker and be wielding a melee weapon.