Dwarven Resilience.Ahmaergo has advantage on saving throws against being poisoned.
Indomitable (2/Day).Ahmaergo can reroll a saving throw that he fails. He must use the new roll.
Second Wind (Recharges after a Short or Long Rest).As a bonus action, Ahmaergo can regain 20 hit points.
Extra Damage.If Ahmaergo has more than half his hit points remaining he deals an extra 7 (2d6) slashing damage on every hit.