The Aethervale

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monster

Abjurer Wizard

Abjurer Wizard
Abjurer Wizard
CR 9
Medium Humanoid, Any Alignment
Reveal Stat Block
Armor Class
12
Hit Points
104 (16d8 + 32)
Speed
30 ft.
str
9
-1
dex
14
+2
con
14
+2
int
18
+4
wis
12
+1
cha
11
+0

Actions

Multiattack.The abjurer makes three Arcane Burst attacks.
Arcane Burst.ms,rs 8 to hit, reach 5 ft. or range 120 ft., one target. ({@damage 3d10 + 4) force damage.
Force Blast.Each creature in a 20-foot cube originating from the abjurer must make a 16 Constitution saving throw. On a failed save, a creature takes 36 (8d8) force damage and is pushed up to 10 feet away from the abjurer. On a successful save, a creature takes half as much damage and isn't pushed.
Reactions.Reactions the creature can take:
Arcane Ward 4.When the abjurer or a creature it can see within 30 feet of it takes damage, the abjurer magically creates a protective barrier around itself or the other creature. The barrier reduces the damage to the protected creature by 26 (4d10 + 4), to a minimum of 0, and then vanishes.