| 1 | Aether-Meter Jam: The needle gets stuck on 'EXTREME' regardless of the area. |
| 2 | Goggle-Cracked: One lens turns everything bright pink; -1 to Perception. |
| 3 | Filter-Clog: Your breathing mask makes a loud wheezing sound. |
| 4 | Boot-Sole Melt: Your boots start sticking to the ground in hot areas. |
| 5 | Lantern-Flicker: Your magical light source goes out whenever you move fast. |
| 6 | Climbing-Hook Bend: Your grappling hook only holds 50% of its rated weight. |
| 7 | Tool-Rust: Your thieves' tools become brittle; +5 to the DC of next check. |
| 8 | Pouch-Tear: You lose 1d10 gp worth of small items every hour. |
| 9 | Map-Blur: Your map's ink starts to run, making it difficult to read. |
| 10 | Whistle-Stick: Your signal whistle gets stuck on a high-pitched note. |